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Core
Methods
Over
the years and with the assistance of our colleagues, we have defined a
core methodology for our Standard Workshop …
1.
The Role of Story. Story defines and leads all aspects of our Standard
Workshop process. The Standard Workshop is built around script writing,
and the edit of the visual material is led by the narration. Our initial
step of showing sample stories and facilitating group script feedback
is meant principally to inform the writing of the script. We also work
one-one-one with participants to ensure they are happy with the final
version of their script and with their recording.
2.
Personal Voice. Participants work on first person, personal stories. Whether
the stories are reflections on a particular event or a larger issue, we
stress teh value of focusing on firsthand experience. In this sense, our
work shares methods with creative memoir writing workshops.
The
dynamics of a group of people sharing life experiences through story have
a special magic. This magic doesn’t happen if the writing takes
form as an expository essay or a distanced presentation on a general subject,
with little connection to the author. Even if the goal of participation
is to eventually develop stories related to subjects outside of their
direct experience, teaching someone how to find her/his own voice is invaluable.
The focus on personal stories generally encourages participants to be
thoughtful about their writing and to make an emotional commitment to
the Standard Workshop process.
3.
Still Images vs. Video. Pre-existing visual archives, i.e. the family
album and home video, inspire many of the stories created in the Standard
Workshop. In most traditional forms of film or video production, a script
or video interview leads to production of the media elements and to the
assembly in the editing suite. Conversely, the assumption of our Standard
Workshop is that most of the critical visual elements of a participant’s
digital story already exist, and that these elements inform the design
of the narration.
Delving
into their own photo archives allows people to get in touch with a profound
sense of meaning, through a process of reflecting on a set of images from
their lives. As such, these images can be an ideal prompt for creative
writing.
Photographs
can be organized and brought into a computer with relative ease. Video,
by contrast, is much more time consuming and difficult to log, organize,
and manipulate in the design of a story. As such, we promote a restrained
use of video in the Standard Workshop, particularly given that so many
of our participants are new to the media production experience.
4.
The Seven Elements. Our Standard Workshop begins with a brief lecture
intended to provide a context for participants as they draft their scripts
and design their stories. The lecture, called the The Seven Elements
of Digital Storytelling, follows the introductory content available
in the Digital Storytelling Cookbook, touching
upon key aspects of effective storytelling (i.e., narrative structure,
image selection, pacing, etc.). Reviewing and analyzing a small number
of stories enables us to establish a framework for offering feedback in
the group scripting process and inspires a degree of thoughtfulness, creative
experimentation, and risk-taking among participants.
5.
The Story Circle. Each Standard Workshop includes a group script review
process. Participants either bring script ideas or written drafts for
presentation. Our facilitators invite feedback and brainstorming when
appropriate but closely moderate the process to avoid overwhelming the
storyteller. We are committed to:
a.
Offering positive re-enforcement and accentuating the strengths of the
story concept/script.
b.
Encouraging collaborative assistance on script writing or design issues.
c.
Identifying specific ways to focus a story, based on the Seven Elements,
to focus a story, rather than making vague/general comments.
d.
Allowing the participant a graceful way to terminate the review of their
story idea.
6.
Equipment and Software. In our Standard Workshop, choices about software
tools and production environments have been considered in detail. Our
many years of teaching experience have shown us that different software
and hardware configurations will have different impacts on participants
and on the stories they create. We prefer to use slightly advanced software
programs rather than freeware (Final Cut Express on the Macintosh platform;
Adobe Premiere Pro on the Windows platform), as these programs offer participants
a greater range of opportunity for working with effects.
Our
production environments have been set up in ways that allow easy viewing
of projected tutorials, ready distribution of material (i.e., voiceover
files, scans, captured video), adequate space for group processes, and
room for people to spread out and work with their script and image material.
7.
Workshop Tutorials. Our approach to teaching software tutorials in the
Standard Workshop has been informed by an awareness that our participants
bring with them varying levels of computer proficiency. We cover the minimum
functionality necessary for the completion of a digital story. At the
same time, we have designed our tutorials to inspire and excite participants
about the potential of new media tools. This expands the creative palette
being introduced and creates a powerful potential experience for all
participants, regardless of prior experience. The tutorials are meant
as a first orientation, and we emphasize that each of the steps or procedures
being taught can be re-visited individually during the production process.
8.
Management of the Process. Managing the participant’s journey through
the Standard Workshop -- from sharing a story with a group of strangers
to completing a final project -- requires immense attention from our facilitators.
Participants enter the process with significant strengths and weaknesses
in various components of group work and media production. Facilitators
work with each participant to determine reasonable expectations, monitor
their progress according to the daily schedule, assess their choice of
design/production priorities, and support them in establishing a pace
that will allow them to complete a story by the end of the session. Facilitators
gently intervene with participants who become stuck in the process and
direct them through the steps necessary for finalizing their stories.
9.
The Final Presentation. An essential component of our Standard Workshop
is the final story presentation. Facilitators do what is necessary to
make sure that each participant completes a digital story within the three
days, as we believe that initiating a production process and ending it
without closure can give rise to frustration and fears of inadequacy.
Finding the means to allow participants to be celebrated in what they
have accomplished, to see what others have achieved, and to envision where
the workshop experience may lead them in the future, pays off the entire
process. This is true equally for the participant and the facilitator.
These
methods distinguish the Standard Workshop experience from a number of
training methods available in the larger marketplace of technology training
and community media production services, which tend to focus on software
mastery or individual steps in production rather than guiding participants
through a production process from start to finish. Over the years, we
have watched our methods become accepted practice in many contexts, and
we look forward to a continued dialogue with fellow community artists
experimenting with how story and media can enrich cultural and social
movements globally.
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